Wip: Working on room movements, player location in room, and data storage
This commit is contained in:
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "room.h"
|
||||
|
||||
class World {
|
||||
private:
|
||||
std::vector<std::vector<Room>> rooms;
|
||||
|
||||
public:
|
||||
void Init();
|
||||
};
|
||||
Reference in New Issue
Block a user