Wip: Working on room movements, player location in room, and data storage
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@@ -1,8 +1,8 @@
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#include <chrono>
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#include "game.h"
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void EditRooms() {
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fs::path path("Resources/rooms.json");
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std::vector<std::vector<Room>> roomDat = {
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@@ -43,10 +43,13 @@ void EditRooms() {
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outFile.close();
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}
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int main(int argc, char *argv[]) {
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Game game; // Calls default constructor which Initializes GAME
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Game game;
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double delta;
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double t;
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// double current_time =
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if (!game) {
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game.Init();
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Game::SetGameInstance(&game);
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