Wip: Working on room movements, player location in room, and data storage

This commit is contained in:
Timothy O'Barr
2026-09-11 16:07:17 -05:00
parent 0e7406db96
commit b9104dad64
13 changed files with 79 additions and 62 deletions
+7 -4
View File
@@ -1,8 +1,8 @@
#include <chrono>
#include "game.h"
void EditRooms() {
fs::path path("Resources/rooms.json");
std::vector<std::vector<Room>> roomDat = {
@@ -43,10 +43,13 @@ void EditRooms() {
outFile.close();
}
int main(int argc, char *argv[]) {
Game game; // Calls default constructor which Initializes GAME
Game game;
double delta;
double t;
// double current_time =
if (!game) {
game.Init();
Game::SetGameInstance(&game);