Added several commands
This commit is contained in:
+17
-5
@@ -9,16 +9,14 @@
|
||||
#include "player.h"
|
||||
#include "room.h"
|
||||
|
||||
static int curX, curY;
|
||||
|
||||
extern bool isActive;
|
||||
|
||||
extern int curX, curY;
|
||||
|
||||
|
||||
#define MAP_HEIGHT 5
|
||||
#define MAP_WIDTH 5
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
class Game {
|
||||
private:
|
||||
std::vector<std::vector<Room>> rooms;
|
||||
@@ -29,6 +27,7 @@ private:
|
||||
fs::path filePath = "Resources/Rooms.json";
|
||||
std::ifstream stream;
|
||||
|
||||
|
||||
// Likely need to make sure Player is ADDED to room
|
||||
// We want player and objects to exist IN room
|
||||
Room currentRoom;
|
||||
@@ -37,10 +36,23 @@ public:
|
||||
Game();
|
||||
static bool GetIsActive() { return isActive; }
|
||||
bool Init();
|
||||
void ChangeRoom(Direction dir);
|
||||
void Run();
|
||||
bool Save();
|
||||
|
||||
Room GetCurrentRoom() { return currentRoom; }
|
||||
|
||||
static void SetIsActive(const bool active) { isActive = active; }
|
||||
|
||||
static Game &instance() {
|
||||
static Game *game_;
|
||||
if (game_ == nullptr) {
|
||||
game_ = new Game();
|
||||
}
|
||||
return *game_;
|
||||
}
|
||||
};
|
||||
|
||||
// Commands
|
||||
static int Quit(std::string n);
|
||||
static int Move(std::string c);
|
||||
static int Look(std::string c);
|
||||
|
||||
Reference in New Issue
Block a user