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Text-Adventure/Engine/headers/player.h~
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2026-08-07 13:10:07 -05:00

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#pragma once
#include <iostream>
#include <string>
#include <math.h>
#include "creature.h"
class Player : Creature
{
private:
// Inventory inventory;
public:
void Init();
void LevelUp();
void Die();
void TakeDamage();
};