Files
Text-Adventure/Engine/headers/player.h
T
2026-08-07 13:10:07 -05:00

23 lines
290 B
C++

#pragma once
#include <iostream>
#include <string>
#include <math.h>
#include "creature.h"
class Player : Creature
{
private:
// Inventory inventory;
public:
void Init();
void LevelUp();
void Die();
void TakeDamage(int damageType, float damage);
float GetHealth();
};