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Text-Adventure/Engine/headers/scenery.h
T

18 lines
413 B
C++

#pragma once
#include <iomanip>
#include <iostream>
#include "object.h"
class Scenery : public Object {
public:
Scenery();
Scenery(int i, std::string n, std::string desc, std::vector<std::string> k, ObjectType t, bool cT, int rID);
void Examine();
void Interact() override;
friend void from_json(const nlohmann::json &j, Scenery &s);
friend void to_json(json &j, const Scenery &s);
};